Is there any way to get this to work? Theory is self-explainitory.
Touched isn't being called on surfaces, which I want it to.
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The Sniper Missions. Current project, The Sniper Missions
The Magician Saber System.
[This message has been edited by Descent_pilot (edited February 13, 2003).]
Code:
# Jedi Knight Cog Script # # BULLET.COG # # Create a bullethole on a surface, projectile class cog. # # [DP] # symbols message touched message created int source local template bh=+testhole end # ======================================================================================== code Created: CaptureThing(GetSenderRef()); Return; Touched: source = GetSourceRef(); If(GetSenderType() == 6) CreateThingAtPos(bh, GetThingSector(source), GetThingPos(source), GetSurfaceNormal(GetSenderRef())); Return; end
Touched isn't being called on surfaces, which I want it to.
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The Sniper Missions. Current project, The Sniper Missions
The Magician Saber System.
[This message has been edited by Descent_pilot (edited February 13, 2003).]
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms
Completed
Judgement Day (HLP), My level pack
SATNRT, JK Pistol Mod, Aliens TC, Firearms
Completed
Judgement Day (HLP), My level pack