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ForumsCog Forum → Thing move speed or Thing that cant change post.
Thing move speed or Thing that cant change post.
2003-02-21, 4:48 AM #1
Its again try to make E-web in JK ...
So - what valture in Template sets thing move speed (It apper to rotate too ?).. i thing that i will need to use this cog system:
Code:
ParseArg(ThingRef, "template value");

also, is there ENY way to make thing (player) unable to change position, but allow to rotate?

cog is wrong forum i know, but templates are editing main so i post it here

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2003-02-21, 5:12 AM #2
To half imobilize the player, simply add SetActorFlags(thing,flags); where the thing is GetLocalPlayerThing() and flags are 0x40000. If you also want to take away hud, add to the current flag value 800000. That will give you 0x840000. If you wish to totaly imobilize him, set the flags to 0x200000. Add that with the No Display HUD and you get 0xA00000. Any other functions you'll have to look in COGwriter. (Click oon New and then Line Builder, then click on the + next to Verbs and then Actor)

/Edward
Edward's Cognative Hazards

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