I need a cog, that when the player crosses an adjoin, a group of 2 AI's walk from their current position to a ghost object. Once they reach the ghost object, they are deleted. During this entire duration, the AI must be "asleep", so they basically act as if they do not see the player, do not shoot at him, and anything the player does has no effect on them, they can not even be killed or hurt. Tell me if you need me to be more clear, thanks!
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Restless 2
Sanctum de la Mort
[This message has been edited by Dash_rendar (edited February 23, 2003).]
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Restless 2
Sanctum de la Mort
[This message has been edited by Dash_rendar (edited February 23, 2003).]