I have a moving sun and moon in my level. I flagged the cog that moves them (via frames) as 0x240, since such things don't need to be synched. The problem is: what happens when a new player joins the game, while it's night? I guess he'll be playing in the sunlight, so how could I guarantee that all players have the same time of day?
------------------
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
------------------
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)