ok, rember my killer cutseen? i fixed kyle useing a AI jump, and lowering the gravity, it looks neat. now the problem is that my actor alltho actualy there in the level, is not viasabel..
------------------
I am pjb.
Another post......
another moment of my life wasted.....
at least i made a level.
PJB's JK page's
-the PJB jedi rule book-
rule one, "never trust a bartender with bad grammar"-kyle katarn in JO
Rule Two, "Gravity is a crule misstress" -kyle katarn in MotS, and the alternatior MK I in AJTD
Code:
#=====
# Cutsceen Level master COG, for cutseens in the level.
# Generated by PJB (pokejoyboy@aol.com, pjb@pjb.i8.com)
# credit to Antony Espindola for making the tutor that
# helped me make this cog.
#=====
symbols
#-----
message startup
thing camera01
thing player local
thing kyle local
thing badboy local
template gunless
template greedo
thing cretor1
thing movepos1
flex speed=10
keyframe wakeup
sound cut2s10=cut2s10.wav
end
#--------
code
startup:
//-Stop the player and make him invisible...
player = GetLocalPlayerThing();
SetActorFlags(player, 0xa00000);
StopThing(player);
SetThingFlags(player, 0x10);
//-Give kyle a move speed...
AiSetMoveSpeed(kyle, 1.0);
//-Set the camera view to ONE...
SetCameraFocus(0, camera01);
//-START the CUTSCENE...
SetThingCurGeoMode(kyle, 4);
WaitForStop(camera01);
MoveToFrame(camera01, 0, speed);
WaitForStop(camera01);
MoveToFrame(camera01, 1, speed);
WaitForStop(camera01);
MoveToFrame(camera01, 2, speed);
WaitForStop(camera01);
//-Switch the player for an Actor...
kyle = CreateThing(gunless, cretor1);
#PlayKey(kyle, wakeup, 1, 0x38);
PlaySoundLocal(cut2s10, 1, 0.0, 0x4);
Print("Uhhgg.... gravity is a crule mistress");
Sleep(GetSoundLen(cut2s10));
AISetMoveThing(kyle, movepos1);
badboy = CreateThing(greedo, cretor1);
AISetMoveThing(badboy, movepos1);
sleep(2);
AISetFireTarget(kyle, badboy);
AISetFireTarget(badboy, kyle);
sleep(1);
// switch back to player focus
SetCameraFocus(0, Player);
// unfreeze Kyle
ClearActorFlags(Player, 0xa00000);
//remove kyle actor
destroything(kyle);
AISetFireTarget(badboy, player);
SetThingCurGeoMode(player, 4);
#--------
return;
#--------
end------------------
I am pjb.
Another post......
another moment of my life wasted.....
at least i made a level.
PJB's JK page's
-the PJB jedi rule book-
rule one, "never trust a bartender with bad grammar"-kyle katarn in JO
Rule Two, "Gravity is a crule misstress" -kyle katarn in MotS, and the alternatior MK I in AJTD
I am Darth PJB!
well, go on, run away!
i have a plastic lightsaber and a jedi cape.. am i a nerd?
If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
well, go on, run away!
i have a plastic lightsaber and a jedi cape.. am i a nerd?
If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
![http://forums.massassi.net/html/wink.gif [http://forums.massassi.net/html/wink.gif]](http://forums.massassi.net/html/wink.gif)