This one should be an easy answer question. How (or what cog rather) do you do to implement an enemy (synched) into a MP level?
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The Editor of bad levels such as:
Battle Ground Oasis The Forgotten Tomb
Office Building Arena
SpacePort Oasis
Wookie Camp
Fade to Black
Thriving Desert
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The Editor of bad levels such as:
Battle Ground Oasis The Forgotten Tomb
Office Building Arena
SpacePort Oasis
Wookie Camp
Fade to Black
Thriving Desert
Who made you God to say "I'll take your life from you"?