When I use CreateThingAtPos() to create a thing at the position and sector of another thing, CTAP() will create the new thing at a position slightly higher that the position it was given. Does anyone know why this happens?
I've heard a few editors say that ghosts do not work in MP. I've never had this happen myself, but I've been working with JED recently and doubtless the most annoying bug in JED is that it does not respect Cog's use of templates. In particular, JED doesn't realize that Cog can't use the first template in a .jkl (while the level can).
So it might be that ghosts don't work in some MP levels because JED made the ghost template the first in the jkl. If you've had this problem with a level, could you check the jkl to see where ghost is in the template list?
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Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
[This message has been edited by SaberMaster (edited July 08, 2003).]
I've heard a few editors say that ghosts do not work in MP. I've never had this happen myself, but I've been working with JED recently and doubtless the most annoying bug in JED is that it does not respect Cog's use of templates. In particular, JED doesn't realize that Cog can't use the first template in a .jkl (while the level can).
So it might be that ghosts don't work in some MP levels because JED made the ghost template the first in the jkl. If you've had this problem with a level, could you check the jkl to see where ghost is in the template list?
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Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
[This message has been edited by SaberMaster (edited July 08, 2003).]