I'm glad you liked it. As for the lightbeam, it's made out of architecture and a black and white texture (so no templates), you can use the texture I think I got it from here at massassi. If you want to know how to apply it, I think there's a tutorial here at massassi (advanced lighting or something in that order).
For the COG, I'm defenitely sure it's in Apt3&4. I used alot of conveyor belts in level 4, I made an addapted version of LEC's cog. I don't know the exact name of the cog, and I can't look 'cause at the moment I don't have my own levels on my HD
![http://forums.massassi.net/html/smile.gif [http://forums.massassi.net/html/smile.gif]](http://forums.massassi.net/html/smile.gif)
heh, kind of funny perhaps, but I recently had to reboot my HD, so I lost them. (I have them on backup disc, though). So, sorry, can't help you with the name... Maybe you'd want to open the level in JED and see what cog is attached to the ghosts above the conveyor belts' beginning.
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Call me Vedder.
Author of: A Pirate's Tale (Mots SP)
APT homepage
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<phantom> You're always going to be aloser if you attempt to aspire to massassi standards.
<phantom> They're a bunch of socially inadequate <beep> whores who have little or no lives.
[This message has been edited by ZOOIkes (edited July 23, 2003).]