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ForumsCog Forum → AI Synching....less complicated Cog please
AI Synching....less complicated Cog please
2003-08-08, 9:37 AM #1
Hello, im working on a level, which has some AI in it, and i want them Synched so they are killable by other players, and the Cog in the Massassi cog section is too confusing. If someone could make me a new one, that is less complicated, or can explain the current one, or the one you just made for me in very VERY simple terms, i would greatly appreciate it.

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Dark-Vane
[This message has been edited by Vane (edited Tuesday, 1212).]
There's only one thing that im scared of, and it's Pixels... THERE EVERYWHERE!!!! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! *runs through a wall*
2003-08-09, 2:32 PM #2
I'm afraid there's not much of an alternative. The synced AI cogs that Massassi has suck, but writing something this complicated takes time and at least two computers. I'd advise just taking out the AI. Sorry. [http://forums.massassi.net/html/frown.gif]

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Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.
Author of the JK DataMaster, Parsec, Scribe, and the EditPlus Cog Files.

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