Okay, here's the problem. I'm working on a radar system that picks up an actor or player and prints in on a little display on the screen. I can find and locate tehm and scale it properly to fit the screen.
The problem is this, how do I get the things' distance and vector to correspond correctly from the game to the screen and outputting using FireProjectile verb to correct for the player's headpitch. ie What is the formula to rotate the scaled VectorSub and distance 90º and creating the final thing with FireProjectile().
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The Sniper Missions. Current project, The Sniper Missions
The Magician Saber System.
The 2 riddle!
The problem is this, how do I get the things' distance and vector to correspond correctly from the game to the screen and outputting using FireProjectile verb to correct for the player's headpitch. ie What is the formula to rotate the scaled VectorSub and distance 90º and creating the final thing with FireProjectile().
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The Sniper Missions. Current project, The Sniper Missions
The Magician Saber System.
The 2 riddle!
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms
Completed
Judgement Day (HLP), My level pack
SATNRT, JK Pistol Mod, Aliens TC, Firearms
Completed
Judgement Day (HLP), My level pack