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ForumsCog Forum → Cog request...
Cog request...
2003-11-12, 11:06 AM #1
Not sure if this is possible, but I need a cog that'll scroll a texture accross the surfaces of a 3do.

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2003-11-12, 11:37 AM #2
not sure, but i used a cog from LEC that did that for mats, and it worked for the 3dos..

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"Everyone Dies..."
-Fett

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"Everyone Dies..."
-Fett

My Website
Brad's Highschool Level
Unfinished Levels For Download
2003-11-12, 12:48 PM #3
Do you remember which cog it was? The thing that concerns me is that I'm going to have to use ForceRemap to make sure there are no seams...so I need to be able to get the UV's all lined up nicely.

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2003-11-12, 4:19 PM #4
Actually, I was thinking about it, it was the matanim.cog or something like that.. it animates the cog, which would work if you create a map that has different cells to make it scroll.. understand?

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"Everyone Dies..."
-Fett

My Website
Brad's Highschool Level
Unfinished Levels For Download
"Everyone Dies..."
-Fett

My Website
Brad's Highschool Level
Unfinished Levels For Download
2003-11-12, 5:53 PM #5
Yeah, plan B was to make it an animated mat...but I was hopping to avoid that...

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Try not, do; or do not.
Math is infinitely finite, while the universe is finitely infinite. PI = QED
2003-11-13, 5:27 AM #6
its impossible, as the sufaces of a 3do cant be selected like the surfaces of a level, you will have to make a multi celled mat, i think about 12 frames should make a practicaly perfect result.

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2003-11-13, 11:54 PM #7
Hi there [http://forums.massassi.net/html/smile.gif]

I can't remember the cog verbs nor flags off the top of my head, but is the effect you're after, something similar to what happens when you drop a Sequencer Charge (top mat flashes red)? If so, then I remember seeing the verbs somewhere in the weap_seq.cog file I think....

Personally, I'm sure there is a way of scrolling a texture across a surface, but I just don't have the DataMaster at hand to look up any ideas... [http://forums.massassi.net/html/redface.gif]

Hope this gives you some ideas... [http://forums.massassi.net/html/biggrin.gif]

-Jackpot

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