well basicaly, you would have to take the players orginal postion, save it, then make a new object based on teh players template, give the orginal player a collide of 0 and sucth, then use the cog to take the players vector, and trasfer it onto the 'newplayer' then, set the camra onto the 'newplayer' and use a pulse to continuously set the players vector onto the 'newplayer' and finaly when done take the newplayers position, and place the palyer there.
it would be simple to set it up so every tenth pulse the player is set to his starting postion, but that wont effect the new player.
(transfer the players vector, BEFORE you reset his postion.
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I am pjb.
Another post......
another moment of my life wasted.....
at least i made a level.
PJB's JK page's
-the PJB jedi rule book-
rule one, "never trust a bartender with bad grammar"-kyle katarn in JO
Rule Two, "Gravity is a crule misstress" -kyle katarn in MotS, and the alternatior MK I in AJTD
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