I was going to make a scary little Single Player level, when I wondered what in the world it would take to make a zombie, killer, alien, ghost, or animal enemy AI. What are the limits? Can a mod, like Walk on Walls be applied to the enemy AI? Can the enemy sidestep away from damage? Or is the enemy AI less limited than the player? Can the enemy AI walk up 90 degree inclines? Can the enemy AI activate a switch? Lastly, the most importent question of all... Can the enemy AI be scary?
Discuss.
P.S. I've never seen a working flashlight cog for JK, so if anyone would be willing to slap one up, so that it drains batteries, I'd be more than thankful. I just hope it doesn't require a mod to function.
JediKirby
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"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin
Discuss.
P.S. I've never seen a working flashlight cog for JK, so if anyone would be willing to slap one up, so that it drains batteries, I'd be more than thankful. I just hope it doesn't require a mod to function.
JediKirby
------------------
"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin
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