Physics Flag
0x800 Enables slipping (to floor if wall <= 90 degrees or to ceiling) when player is attached to wall.
This flag is set in the _actor template, which a walkplayer uses by default.
If this flag is cleared while the 0x10 and the 0x80 physics flags are set, then the player can walk on the walls and ceiling without slipping.
Please post in this topic if you have any more information on this flag.
[This message has been edited by ZeqMacaw (edited December 13, 2003).]
0x800 Enables slipping (to floor if wall <= 90 degrees or to ceiling) when player is attached to wall.
This flag is set in the _actor template, which a walkplayer uses by default.
If this flag is cleared while the 0x10 and the 0x80 physics flags are set, then the player can walk on the walls and ceiling without slipping.
Please post in this topic if you have any more information on this flag.
[This message has been edited by ZeqMacaw (edited December 13, 2003).]