Is there any other way, besides using damaged to hold off the players death until the effects I want to do is done, in order to keep the player's current camera focus upon another camera? ie. When the player dies, it will always go to that death cam thats always in the same pos and angle every time, and I want to find a way to hold that off not using the damaged roundabout way.
If this makes any sense to anyone.
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The Sniper Missions. Current project, The Sniper Missions
The Magician Saber System.
The 2 riddle!
If this makes any sense to anyone.
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The Sniper Missions. Current project, The Sniper Missions
The Magician Saber System.
The 2 riddle!
Major projects working on:
SATNRT, JK Pistol Mod, Aliens TC, Firearms
Completed
Judgement Day (HLP), My level pack
SATNRT, JK Pistol Mod, Aliens TC, Firearms
Completed
Judgement Day (HLP), My level pack