The timer is in there so as that once the sound has played, there is a brief pause, before the animated cell material switches back to its first cell (cell 0 - when it's activated, it switches to the second cell (cell 1).
GBK is effectively just activating a switch which alters the surface switch to look as if it has been used/activated. Once the sound has played, he resets the surface cell back to its original appearance - ie: "not in use"
Have I missed anything there GBK?
There's also the fact that:
Timer > Sleep
![http://forums.massassi.net/html/smile.gif [http://forums.massassi.net/html/smile.gif]](http://forums.massassi.net/html/smile.gif)
TimerEx > Timer (in MHO
![http://forums.massassi.net/html/wink.gif [http://forums.massassi.net/html/wink.gif]](http://forums.massassi.net/html/wink.gif)
- obviously if you've got two timers going, this isn't an issue - TimerEx should be used anyways...
![http://forums.massassi.net/html/tongue.gif [http://forums.massassi.net/html/tongue.gif]](http://forums.massassi.net/html/tongue.gif)
)
-Jackpot
------------------
"lucky_jackpot is the smily god..." - gothicX
"Life is mostly froth and bubble,
But two things stand in stone,
Kindness in another's trouble,
Courage in your own"
("Ye Wearie Wayfarer" - by Adam Lindsay Gordon)