Now come on EH_AceCSF - if you've got the DataMaster, you know that "aimove()" is not a verb...
Some of the more popular AI character moving/behavioural verbs include:
AIGetMovePos()
AISetLookPos()
AISetMovePos()
AISetMoveSpeed()
AISetMoveThing()
IsAITargetInSight()
AISetFireTarget()
Check out SaberMaster's site:
http://geocities.com/sabersdomain/ for a whole selection of useful JK utility programs, primarily concerning COG scripting and information in the form of "The DataMaster" (a.k.a
THE COG BIBLE). The DataMaster should be by your side day and night, for
anything COG related
/me ends shameless plug (but I beat you to it, SM
)
Hope this information helps, but as EH_AceCSF mentions, it helps wonders if we can see the cog to help you debug it (could be something as simple as missing a ";"...)
-Jackpot
PS: "Welcome To Massassi
" Hope your soul enjoys a permanent placement in the soul-casket
------------------
"lucky_jackpot is the smily god..." - gothicX
"Life is mostly froth and bubble,
But two things stand in stone,
Kindness in another's trouble,
Courage in your own"
("Ye Wearie Wayfarer" - by Adam Lindsay Gordon)