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ForumsCog Forum → ImMoRtAl MoDe
ImMoRtAl MoDe
2004-01-28, 6:43 PM #1
lol.
For my level, I need an on/off surface switch or thing console, (preferably surface)that makes every person in the game immortal when it is activated. When it is deactivated, the Immortal will stop.

If this is possible, please create a quick cog. thx.

------------------
Your Owners Clan Leaader,
_yo_wasup_
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org
2004-01-29, 4:38 AM #2
lol if I were a moderator, lol I'd close this thread, lol because immortal powerups and cheats lol are simply idiotic in MP.

JediKirby

P.S. lol lol lol lol

------------------
"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin

[This message has been edited by jEDIkIRBY (edited January 29, 2004).]
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-01-29, 6:15 AM #3
Quote:
<font face="Verdana, Arial" size="2">Originally posted by jEDIkIRBY:
lol if I were a moderator, lol I'd close this thread, lol because immortal powerups and cheats lol are simply idiotic in MP....</font>



I disagree. If only one person were invulnerable, yes, it would be a cheat, and unfair. However, if all players were invulnerable . . . . hehehheheheehee [http://forums.massassi.net/html/biggrin.gif]


I dont have the time right now to write a cog, but you might try applying the '0x8' actor flag to all players. That *should* do the trick...

------------------
The future is here, and all bets are off.
And when the moment is right, I'm gonna fly a kite.
2004-01-29, 8:34 AM #4
Code:
# Jedi Knight Cog Script
#
# Invincibility
#
# (C) [eX] Link

flags=0x240

symbols

surface     switch

message	startup
message     activated

thing		player	local

end

#==========================================

code

startup:

player = GetLocalPlayerThing();
SetWallCel(switch,0);
return;

activated:

if (GetWallCel(switch) == 1)

{
SetWallCel(switch,0);

print("All players have been granted mortality.");

// Do effects.
AddDynamicTint(player, 0.0, 0.0, 0.2);

// Make the player vulnerable
// jkSetInvulnerable(player, 1);
ClearActorFlags(GetParam(0), 8);

// Take away the player's magsealed ability
ClearThingFlags(GetParam(0), 4);

SetInvActivated(GetParam(0), bin, 0);

// Set the font back to red
jkClearSuperFlags(2);

}

else if (GetWallCel(switch) == 0)

{   
SetWallCel(switch,1);

Print("All players have been granted immortality.");


// Do effects.
AddDynamicTint(player, 0.0, 0.0, 0.2);

// Make the player invulnerable
// jkSetInvulnerable(player, 1);
SetActorFlags(player, 8);

// Make the player magsealed
SetThingFlags(player, 4);

SetInvActivated(player, bin, 1);

// Set the font to yellow
jkSetSuperFlags(2); 

}

return;

end


--------------------------------------------

I sort of did what you wanted, except each player has to activate the switch individually to get his/her immortal mode...

------------------
Pumpkins are the only living organisms with triangle eyes.

[This message has been edited by GBK (edited January 29, 2004).]
Pumpkins are the only living organisms with triangle eyes.
2004-01-29, 8:41 AM #5
Forget that coding. I still have a few bugs to fix, since I forgot that you can die when you fall down a pit in immortal mode and lose it.

------------------
Pumpkins are the only living organisms with triangle eyes.
Pumpkins are the only living organisms with triangle eyes.
2004-01-29, 8:45 AM #6
See, you do
Code:
THIS
to get code to show up so it's not insanely large.

------------------
"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin
ᵗʰᵉᵇˢᵍ๒ᵍᵐᵃᶥᶫ∙ᶜᵒᵐ
ᴸᶥᵛᵉ ᴼᵑ ᴬᵈᵃᵐ
2004-01-29, 9:04 AM #7
This is not used as a cheat, I will soon be releasing my level to massassi called _yo_Muzamix. In this level, there is complex cogging, which involves a giant piano that you can step on and the keys even light up. there is 3 octaves of the C major scale and you can play duets with other people. It is unlike a fighting level for MP but a teaming up sort of thing. I doubt i will even put guns in it. theres an auditorium and 2 balcony's. joined together with a spiral staircase. there is a control room where im adding these features. in the control room, the immortal button will be placed along with my other switches i have asked you guyes to help me with and gotten help and done a little on my own. thx. hope the cog is pretty!

------------------
Your Owners Clan Leaader,
_yo_wasup_
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org
2004-01-31, 6:38 PM #8
Shockaz
reply when u got the updated cog.
I did test it, and it turns out, the cog does not work after you die of hitting yourself on the ground with force jump on high gravity or anyway to knock yourself out, then when u revive, the immortal is activated, but it doesn't work.

------------------
Your Owners Clan Leaader,
_yo_wasup_
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org
2004-02-06, 1:01 PM #9
Hey... shockaz. its been a while and i have started like 2 different levels, but that updated cog would be nice. thanks.

------------------
Your Owners Clan Leaader,
_yo_wasup_
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org
2004-02-08, 6:19 AM #10
Hey YourOwners, use email, thanks.
2004-02-08, 10:14 PM #11
Well it's good to see that Checksum hasn't lost his touch for "subtlety" [http://forums.massassi.net/html/wink.gif] [http://forums.massassi.net/html/biggrin.gif]

Nevertheless - what Checksum said ^^^ [http://forums.massassi.net/html/wink.gif]

-Jackpot

------------------
"lucky_jackpot is the smily god..." - gothicX

"Life is mostly froth and bubble,
But two things stand in stone,
Kindness in another's trouble,
Courage in your own"
("Ye Wearie Wayfarer" - by Adam Lindsay Gordon)
"lucky_jackpot is the smily god..." -gothicX
"Life is mostly froth and bubble, but two things stand in stone,
Kindness in another's trouble, courage in your own"
- "Ye Wearie Wayfarer"
|| AI Builder: compatible with both JK & MotS || My website ||

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