Hi!
I'm making a little something where I create an object at a vertex in a sector, and I want it not to be like inside the wall, but a little outside. What should I use (VectorAdd, Sub, Scale, etc) and how? All I want is to move it out 0.05 JKUs towards the center of the sector the vertex belongs to.
/Edward
I'm making a little something where I create an object at a vertex in a sector, and I want it not to be like inside the wall, but a little outside. What should I use (VectorAdd, Sub, Scale, etc) and how? All I want is to move it out 0.05 JKUs towards the center of the sector the vertex belongs to.
/Edward