Hi!
Now, I'm making here a thing where when idle/hasn't shot for more than 10 seconds, the Pov hands start to do stuff... Now, after the 10 seconds, the hands move. After a few more seconds, I expect hands to move. 8, 9, 10, 11, 12... Nothing! It seems like if the IF(time==10) was made to run only once! WHY? HELP! But, after firing and waiting another 10 seconds, they move! What's the problem?
/Edward
Code:
symbols ... int time=0 local ... end code ... fire: ... time=0; ... pulse: time=time+1; printint(time); if(time==10) { jkPlayPOVKey(player,povboredAnim0[rand()*2],1,0x38); time=rand()*8; } return;
Now, I'm making here a thing where when idle/hasn't shot for more than 10 seconds, the Pov hands start to do stuff... Now, after the 10 seconds, the hands move. After a few more seconds, I expect hands to move. 8, 9, 10, 11, 12... Nothing! It seems like if the IF(time==10) was made to run only once! WHY? HELP! But, after firing and waiting another 10 seconds, they move! What's the problem?
/Edward