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ForumsCog Forum → 3do changing mats
3do changing mats
2004-03-20, 2:40 PM #1
A while ago, I already got a cog, so when u step on the surface of a 3do the mat changes on the 3do. this works good, but the only problem is that only the host can see the 3do light up. Reply and make it so both the Host and the Players can see the 3do surface light up. here is the cog:


#======================
symbols
message entered
message exited
surface face
thing key
sound ping=sound.wav
Material Mat
end
#.......................
code
entered:
Setmaterialcel(Mat, 1);
playsoundglobal(ping,1,0.0,0x0);
movetoframe(key,1,5);
return;

exited:
Setmaterialcel(Mat, 0);
movetoframe(key,0,5);
return;
end
#======================




------------------
Your Owners Clan Leaader,
_yo_wasup_
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org
2004-03-21, 5:20 PM #2
*Bump


plz help with this one. i need my stuff done soon.

------------------
Your Owners Clan Leaader,
_yo_wasup_
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org
2004-03-21, 11:38 PM #3
First off, it's only been 24hrs, no need for a bump.

Secondly, put this at the very very top of your cog, before symbols

flags=0x40

------------------
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance

-Tazz
-There are easier things in life than finding a good woman, like nailing Jello to a tree, for instance

Tazz
2004-04-02, 7:09 PM #4
I edited of what you asked me to, and now you can only see your own mat light up when u step on the 3do. theirs appears not to light up.

------------------
Your Owners Clan Leaader,
_yo_wasup_

[This message has been edited by YourOwners (edited April 04, 2004).]
-=__/¯¯l¤¥Ø¤l¯¯\__\/\/ª≤uÞ_=-
http://www.TeamYo.org

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