Code:
# Simple cog to loop a bit of music ingame # 03/2004 gbk Symbols Message Startup Sound Music End Code Startup: Playsoundglobal(Music, 1, 0, 0x1); Stop; End
Well, as you can see, it's as simple as it gets (it's multiplayer btw). I seem to have a slight problem though. While the music I'm using play's fine in regualar Jedi Knight, I can't be sure if it can can be heard by the other players as well as the host. If there's some simple way to synch it for universal, continuous play in mp, I'd be much obliged.
Another slight issue, is the music doesn't seem to play at all with other mods. I tried out the level with SSR 4000 Pro, and there was none to be heard whatsoever. If there is a way someone knows how to correct these marginal errors, I'd be much obliged if they took a moment to modify the code.
Thanks!
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