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ForumsCog Forum → cog limit
cog limit
2004-05-10, 11:50 AM #1
Is there any limit as to the number of cogs i can have in a particular level? my level crashes at random sometimes, usually it's caused by the player trying to respawn. any ideas what the problem would be for something like that? there are no errors in the consistancy checker

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www.lastgreatwar.com
2004-05-10, 1:41 PM #2
Now, I don't know much about cog, but I believe this is due to some sort of loop cog, or something similar that doesn't propperly delete projectiles, 3dos, and particles, thus breaking the thing limit, and when the player respawns, everything refreshes and, well, the player seems like it's the "problematic" 3DO, and is deleted.

This is just what my instincts tell me from previous posters, but don't go by my word, god no.

JediKirby

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"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
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2004-05-10, 4:04 PM #3
There is no *practical* limit, you problem is problably associated more with static.jkl...

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I used to believe that we must fight the future, lest change come without our consent. I was wrong. The truth is that we must embrace the future, for only with change can we remain the same.
And when the moment is right, I'm gonna fly a kite.
2004-05-10, 6:54 PM #4
About how many cogs are you using? Of what types? Doors? Traps? Do any of them modify/affect the player directly?

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