I need a cog that creates a sound (in that one area) when an adjoin is passed. please make the cog be worthy to hear on the hosts and joiners computers because it is multiplayer. Its easy to get a cog that plays a sound when you go through an adjoin, but having it in one area (where the adjoin is) stumps me, perhaps i could use a ghost(s) and have where the ghost(s) location be where the sound plays. Have it play every time the surface is crossed!
Thanks Very Much!
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Your Owners Clan Leaader,
_yo_wasup_
[This message has been edited by YourOwners (edited May 19, 2004).]
Thanks Very Much!
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Your Owners Clan Leaader,
_yo_wasup_
[This message has been edited by YourOwners (edited May 19, 2004).]
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