Hi guys.
I am making a horizontal forcefield that damages the player when activated and when he's walking on it.
I tried the JK MP cog (m2_ffieldswitch.cog), but I need it to do two more things. The transparency needs to be red, instead of blue, and also, the surface that is set to 'no move' needs to be set to floor too, so you can walk on the activated forcefield, because it's horizontal. (ofcourse you take damage when you do). It needs to work for clients comps too, ofcourse.
There may already be a modified version of this cog that does this, I don't know. Can anyone tell me where to get a cog that does this, or tell me how to modify?
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*There is no death, there is the Force*
I am making a horizontal forcefield that damages the player when activated and when he's walking on it.
I tried the JK MP cog (m2_ffieldswitch.cog), but I need it to do two more things. The transparency needs to be red, instead of blue, and also, the surface that is set to 'no move' needs to be set to floor too, so you can walk on the activated forcefield, because it's horizontal. (ofcourse you take damage when you do). It needs to work for clients comps too, ofcourse.
There may already be a modified version of this cog that does this, I don't know. Can anyone tell me where to get a cog that does this, or tell me how to modify?
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*There is no death, there is the Force*
ORJ / My Level: ORJ Temple Tournament I