How do I make the screen do it in MotS? I forget, but I hope you don't.
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symbols
float fade_time
float i local
int color_effect local
end
code
for (i = 1; i >= 1; i=i-.01){
color_effect=NewColorEffect(0,0,0,0.0,0.0,0.0,0,0, 0, i);
Sleep((fade_time/100.0));
FreeColorEffect(color_effect);
}
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startup:
sleep(1);
ThingLight(light0,1,1);
ThingLight(light1,1,1);
ThingLight(light2,1,1);
ThingLight(light3,1,1);
sleep(1);
print("The screen has faded in!");
sleep(5);
ThingLight(light0,0,3);
ThingLight(light1,0,3);
ThingLight(light2,0,3);
ThingLight(light3,0,3);
print("Slowly fading out...");
sleep(3);
print("End of movie...");
sleep(1);
print("Begin the game!");
ThingLight(light0,1,.1);
ThingLight(light1,1,.1);
ThingLight(light2,1,.1);
ThingLight(light3,1,.1);
return;