How do I make the screen do it in MotS? I forget, but I hope you don't.
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symbols float fade_time float i local int color_effect local end code for (i = 1; i >= 1; i=i-.01){ color_effect=NewColorEffect(0,0,0,0.0,0.0,0.0,0,0, 0, i); Sleep((fade_time/100.0)); FreeColorEffect(color_effect); }
startup: sleep(1); ThingLight(light0,1,1); ThingLight(light1,1,1); ThingLight(light2,1,1); ThingLight(light3,1,1); sleep(1); print("The screen has faded in!"); sleep(5); ThingLight(light0,0,3); ThingLight(light1,0,3); ThingLight(light2,0,3); ThingLight(light3,0,3); print("Slowly fading out..."); sleep(3); print("End of movie..."); sleep(1); print("Begin the game!"); ThingLight(light0,1,.1); ThingLight(light1,1,.1); ThingLight(light2,1,.1); ThingLight(light3,1,.1); return;