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ForumsCog Forum → My taxi just aint flying right!!
My taxi just aint flying right!!
2004-06-28, 1:21 AM #1
this ownage set of air taxi cogs aint working, the taxi's just fly off into nowhere and crash into walls..

the full set of cogs can be found HERE

... save me...

[edit]stupid url hyperling thing >_<;; [/edit]

------------------
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?

[This message has been edited by [SF]pjb (edited June 28, 2004).]

[This message has been edited by [SF]pjb (edited June 28, 2004).]

[This message has been edited by [SF]pjb (edited June 28, 2004).]

[This message has been edited by [SF]pjb (edited June 28, 2004).]
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
2004-06-28, 3:53 AM #2
Did you make the "start and end frame"
.

------------------
Sprite Mod (JO 2003)

[This message has been edited by G-Man (edited June 28, 2004).]
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-06-30, 6:14 AM #3
i set everything up perfectly...

------------------
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
2004-07-01, 4:52 AM #4
I will try to help you....
why don't ask Millennium Cog(http://millennium.massassi.net/)



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Sprite Mod (JO 2003)
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-07-01, 5:00 AM #5
When you have Mots, look ito video folder on your Cd and open the zip and you find the Mots cutscenes with all used cog in.
What I wanna say is: In one Cutscene crashs a ship into a wall....

------------------
Sprite Mod (JO 2003)
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-07-01, 10:16 AM #6
how dose that help my taxi cog?

and this is the forum for millenium
.... and my taxi's still wont work, i downgraded to a simpler cog.. but it heads to the wong goddamed frames!

Code:
#	JK cog script
#
#	PJ_taxi.cog
#
#	a simple taxi that flys in a loop unless it is called or sent
#	to a taxi landing area.
#
#	[PJB]
#flags=0x1	#debug mode

symbols
message	activated
message	arrived
message	entered
message	timer
message startup

thing	taxi	linkid=1
thing	port	linkid=2
thing	port2	linkid=3

int	start_loop
int	end_loop

int	port_enter
int	port_frame
int	port_return

int	port2_enter
int	port2_frame
int	port2_return

flex	speed=5		
flex	callspeed=25	
int	debug=0
int	goingport=0	local
int	inport=0	local
end

code
//XXXXXXXXXXXXXXXXXXXXX
//XXXXXX(\___/)XXXXXXXX
//XXXXX(\|O_O|/)XXXXXXX
//XXXXXX\     /XXXXXXXX
//XXXXXX|  o  |XXXXXXXX
//XXXXXX/ /U\ \XXXXXXXX
//XXXXX( /XXX\ )XXXXXXX
//XXXXXXXXXXXXXXXXXXXXX
// By pudjiimoto (PJB)

startup:
if(start_loop != 0) start_loop=start_loop-1;
end_loop=end_loop-1;
port_enter=port_enter-1;
port_frame=port_frame-1;
port_return=port_return-1;
port2_enter=port2_enter-1;
port2_frame=port2_frame-1;
port2_return=port2_return-1;

movetoframe(taxi,start_loop,speed);		//start loop
return;

activated:
if(getsenderid()==1) if(inport) settimer(1);
entered:
if(inport || goingport) return;

if(getsenderid()==1)
{
if(debug)print("taxi");
if(vectordist(getthingpos(taxi), getthingpos(port)) <= vectordist(getthingpos(taxi),getthingpos(port2)))
{
	if(getcurframe(taxi) < port_enter) 
	{
		movetoframe(taxi,port_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi) > port_enter)
	{
		movetoframe(taxi,start_loop,callspeed);
		waitforstop(taxi);
		movetoframe(taxi,port_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi)==port_enter) skiptoframe(taxi,port_frame,speed);

}
else
{
	if(getcurframe(taxi) < port2_enter) 
	{
		movetoframe(taxi,port2_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi) > port2_enter)
	{
		movetoframe(taxi,start_loop,callspeed);
		waitforstop(taxi);
		movetoframe(taxi,port2_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi)==port2_enter) skiptoframe(taxi,port2_frame,speed);
}
}

if(getsenderid()==2)
{
if(debug)print("port1");
	if(getcurframe(taxi) < port_enter) 
	{
		movetoframe(taxi,port_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi) > port_enter)
	{
		movetoframe(taxi,start_loop,callspeed);
		waitforstop(taxi);
		movetoframe(taxi,port_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi)==port_enter) skiptoframe(taxi,port_frame,speed);
}

if(getsenderid()==3)
{
if(debug)print("port2");
	if(getcurframe(taxi) < port2_enter) 
	{
		movetoframe(taxi,port2_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi) > port2_enter)
	{
		movetoframe(taxi,start_loop,callspeed);
		waitforstop(taxi);
		movetoframe(taxi,port2_enter,callspeed);
		goingport=1;
	}
	if(getcurframe(taxi)==port2_enter) skiptoframe(taxi,port2_frame,speed);
}
return;

timer:
if(getcurframe(taxi)==port_frame) skiptoframe(taxi,port_return,speed);
if(getcurframe(taxi)==port2_frame) skiptoframe(taxi,port2_return,speed);
goingport=0;
inport=0;
return;

arrived:
	if(getcurframe(taxi)==port_frame || getcurframe(taxi)==port2_frame)
	{
		goingport=0;
		inport=1;
		settimer(10);
		return;
	}
	else
	{
		if(getcurframe(taxi)==port_enter) skiptoframe(taxi,port_frame,speed);
		if(getcurframe(taxi)==port2_enter) skiptoframe(taxi,port2_frame,speed);
		return;
	}
	if(getcurframe(taxi)==port_return || getcurframe(taxi)==port2_return)
	{
		movetoframe(taxi,end_loop,speed);
		inport=0;
		return;
	}
	if(getcurframe(taxi)==end_loop) skiptoframe(taxi,start_loop,speed);	//if we are at the end of the loop, go to the start
	if(getcurframe(taxi)==start_loop) movetoframe(taxi,end_loop,speed);	//if we are at the start of the loop, go to the end
return;
end


------------------
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
2004-07-03, 5:23 AM #7
there is a cog that flys to a wall and explodes. Maybe you can use that.

------------------
Sprite Mod (JO 2003)
SpriteMod (JO 2003) Roger Wilco Skin

Snail racing: (500 posts per line) ---@%
2004-07-04, 5:51 AM #8
yah... right... um....

-commits suiside-

------------------
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
I am Darth PJB!
well, go on, run away!

i have a plastic lightsaber and a jedi cape.. am i a nerd?

If gravity is a crule mistress, and bar tenders with bad grammar are untrustworthy, what is air?
2004-07-05, 1:43 PM #9
I think he means, it crashes into a wall and he dont want it too, I don't know cog or i'd help ya, but maybe now someone will understand what you want lol. [http://forums.massassi.net/html/wink.gif]


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Total Toothpickings; 7
<SalvadorChicka> i wasn't all "omg canadians have sex with each other!"
2004-07-07, 3:15 PM #10
*wishes he could help*

I have not even the slightest idea how to do stuff like that. I'm a cog noob, lol.

------------------
ORJ_JoS
=Council Member=
+Order of Reborn Jedi+

http://www.rebornjedi.cjb.net

Long live JK! =Best Game Ever=
ORJ / My Level: ORJ Temple Tournament I

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