I was wondering if anyone knows why userdata doesn't sync in multiplayer, and maybe a way to force it to sync. It's the only thing stopping me from releasing a beta of my ship cog. Right now it works fine in single player, but since it doesn't sync userdata I can't get certain things to work in multiplayer.
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Sam: "Sir we can't call it 'The Enterprise'"
Jack: "Why not!"
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Sam: "Sir we can't call it 'The Enterprise'"
Jack: "Why not!"
Sam: "Sir we can't call it 'The Enterprise'"
Jack: "Why not!"
Jack: "Why not!"