Ok I need to get a cog that makes it when you use a bacta aswell as giving the health it also makes all the surfaces in the level get a face flag value of 2. After 10 seconds they all change back to thier origonal state. Here is a bacta cog to save you time.
Thanks.
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~Nightfire Mod~
Code:
# Jedi Knight Cog Script # # ITEM_BACTA.COG # # INVENTORY script - Bacta Tank # # [CYW & YB] # # (C) 1997 LucasArts Entertainment Co. All Rights Reserved # ======================================================================================== symbols sound bactaSnd=BactaUse01.WAV thing player message activated end # ======================================================================================== code activated: player = GetSourceRef(); if(GetInv(player, 40) > 0.0) { if(GetHealth(player) < 100) { // Print("Using Bacta"); jkPrintUNIString(player, 250); PlaySoundThing(bactaSnd, player, 1.0, -1, -1, 128); HealThing(player, 30.0); ChangeInv(player, 40, -1.0); if(GetInv(player, 40) == 0) SetInvAvailable(player, 40, 0); } } Return; end
Thanks.
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~Nightfire Mod~
Spoting an error in post will result in a $100 reward.
Offer expires on 6/6/06. Valid one per customer, per day.
Rangi
Offer expires on 6/6/06. Valid one per customer, per day.
Rangi