Hi!
I've gotten suggestions to add some random objects for my JKArena to pass by. Problem is, I'm not sure how to go about it. I have this long corridor and, I'm not sure if it's going to be canyon, deep space, or death star. Maybe I should just bunch them together... Anyway, I've counted all the metal objects in the template list, and I see I'm going to run into a symbols limit. Not only that, but as they are going to be placed randomly, and possibly so many, I'm not sure when they're going to hit the other side, so I don't know when to destroy them. Nor am I sure if I'm going to create them 55 miles ahead of the arena, or right where the main sector starts (150 meters). Of course, alot of the static objects (not ships or vehicls, but rocks, catwalks, misc) are going to be created 'in the wall'. Now, what I want is:
What is the symbols limit?
How do I test to see if an object has reached the other side?
And help me with some of my decision?
Thanks!
/Edward
I've gotten suggestions to add some random objects for my JKArena to pass by. Problem is, I'm not sure how to go about it. I have this long corridor and, I'm not sure if it's going to be canyon, deep space, or death star. Maybe I should just bunch them together... Anyway, I've counted all the metal objects in the template list, and I see I'm going to run into a symbols limit. Not only that, but as they are going to be placed randomly, and possibly so many, I'm not sure when they're going to hit the other side, so I don't know when to destroy them. Nor am I sure if I'm going to create them 55 miles ahead of the arena, or right where the main sector starts (150 meters). Of course, alot of the static objects (not ships or vehicls, but rocks, catwalks, misc) are going to be created 'in the wall'. Now, what I want is:
What is the symbols limit?
How do I test to see if an object has reached the other side?
And help me with some of my decision?
Thanks!
/Edward