First off:
( 1 ) Why won't this COG play the key? Thing ferryman is not an actor. I used the code parameters that JK used to play animations for the Moldy Crow, and it didn't work.
( 2 ) How can I make a selection menu like SavageX did in Leeza?
( 1 ) Why won't this COG play the key? Thing ferryman is not an actor. I used the code parameters that JK used to play animations for the Moldy Crow, and it didn't work.
Code:
# Jedi Knight Cog Script # # ferryman_anim.cog # # Controls the animations for the ferrymen # # # This Cog is Not supported by LucasArts Entertainment Co symbols message startup thing ferryman keyframe ferryidle end # ======================================================================================== code startup: PlayKey(ferryman, ferryidle, 1,4); return; # ........................................................................................ end
( 2 ) How can I make a selection menu like SavageX did in Leeza?
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken