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ForumsCog Forum → Giving Force Powers
Giving Force Powers
2004-11-14, 8:30 AM #1
If I wanted to give the player, say, three stars in Force Jump (so that I can control what Force powers the player has, instead of the player), how would I go about this?
the idiot is the person who follows the idiot and your not following me your insulting me your following the path of a idiot so that makes you the idiot - LC Tusken
2004-11-14, 12:22 PM #2
SetInv(player, ForceInv, Stars);
And not to forget:
SetInvAvailable(player, ForceInv, True?);

All there in the DataMaster.

/Edward
__________________
JK DataMaster, Parsec, Scribe, ,EditPlus Cog Files.
Edward's Cognative Hazards
2004-11-14, 2:35 PM #3
Quote:
Originally posted by Edward
SetInvAvailable(player, ForceInv, True?);

What's that?
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)

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