I'm trying to damage all players in a sector in a multiplayer game. I'm using this code, but it isn't working. Is there a better way? Did I make a simple mistake? Thanks for any help.
Code:
pulse: print("pulsing"); thingToDamage = firstThingInSector(doctorSector); damageThing(thingToDamage, damageAmount, 0x2, doctor); for (i=0; i<getSectorThingCount(doctorSector)-1; i=i+1) { thingToDamage = nextThingInSector(doctorSector); damageThing(thingToDamage, damageAmount, 0x2, doctor); } return;
KOP_blujay
Just dancin'...and singin'...in the Force.
Just dancin'...and singin'...in the Force.