... to take damage...? I notice that the in-game baddies don't seem to take much damage from one another's fire. How might I go about setting them up to take full damage from another actor?
_K_
_K_
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+bryarbolt _weapon ...damage=30.0 mindamage=10.0... +stlaser +bryarbolt ... +elaser +stlaser ...damage=12.0 mindamage=5.0