Hi!
I'm just wondering, How am I to make the following template Collide with surfaces and objects other than actors and weapons, and with the parent (player who created), yet not get in its way (it won't slow me down if I collide, I can easily push it out of my way as if it was air).
/Edward
I'm just wondering, How am I to make the following template Collide with surfaces and objects other than actors and weapons, and with the parent (player who created), yet not get in its way (it won't slow me down if I collide, I can easily push it out of my way as if it was air).
Code:
+cam none orient=(0.000000/0.000000/0.000000) type=cog model3d=rpt0.3do collide=0 size=0.0001 movesize=0.0001 move=physics vel=(0/0/0) angvel=(0/0/0) mass=1 staticdrag=1 thingflags=0x810 physflags=0x400226 surfdrag=1 airdrag=10
/Edward