Ok, I had this idea for a long time, but I dunno if it's possible... as I dunno anything about cogging:
Now, would it be possible to have a corona sprite 3DO that is always rendered and viewable, even when it's ghost position isn't visible? (i.e. thru walls, in other rooms)
If so, when the ghost position is visible, would it be possible to have this 3do zoom up toward the player a ways (so the corona isn't blocked partially by local archi)?
In turn, is it then possible to have the 3do shoot away at an extremely far and no longer visible distance when the ghost possition is no longer visible?
Could these have transitions of about 0.25 seconds between these 2 states? You know, so they don't appear too sudden?
Enlighten me.
Now, would it be possible to have a corona sprite 3DO that is always rendered and viewable, even when it's ghost position isn't visible? (i.e. thru walls, in other rooms)
If so, when the ghost position is visible, would it be possible to have this 3do zoom up toward the player a ways (so the corona isn't blocked partially by local archi)?
In turn, is it then possible to have the 3do shoot away at an extremely far and no longer visible distance when the ghost possition is no longer visible?
Could these have transitions of about 0.25 seconds between these 2 states? You know, so they don't appear too sudden?
Enlighten me.
We are the music makers... and we are the dreamers of dreams...
Neurotic|♣|Mobius Grith|♠|The Atrium
Neurotic|♣|Mobius Grith|♠|The Atrium