Code:
# Jedi Knight Cog Script
#
# ITEM_FIELDLIGHT.COG
#
# INVENTORY Script - Field Light
#
# [CYW & YB]
#
# (C) 1997 LucasArts Entertainment Co. All Rights Reserved
symbols
thing player
int actorFlags
message activated
message pulse
message killed
sound lightActivate=activate04.wav
sound lightDeactivate=deactivate04.wav
int mode=0 local
end
code
activated:
player = GetSourceRef();
mode = mode + 1;
if(mode > 3) mode = 0;
if (mode == 1)
SetActorExtraSpeed(player, 1);
Print("Speed 1");
else if(mode == 2)
SetActorExtraSpeed(player, 2);
Print("Speed 2");
else if(mode == 3)
SetActorExtraSpeed(player, 3);
Print("Speed 3");
return;
endWhen I add the SetActorExtraSpeed() lines, it dosen't work. It works fine without them though.
Any ideas? This seems quite strange...
ReT
