I can't even set up a freaking cog correctly.
If you recall my Basilica JKA level, which is 99.9% finished, all I want to do now is add some lion head 3DOs with transparency. Zagibu gave me a cog on my thread over here to prevent z-fighting - http://forums.massassi.net/vb/showthread.php?s=&postid=492949#post489128 but I don't know how to set it up correctly. The methods I've tried have made zilch difference.
Just for your information, my 3DO is not completely flat, but actually has a width of 0.005, I used the blocks light flag, and it looks fine up until about 1.5-2.0 JKUs away, and then it starts to blur from z-fighting.
I was just wondering how Zagibu set up this cog. I apologize for the simplicity of the matter. If I get this worked out, my level is ready for one final BETA release on the hub, and then it can be entered in the JKA Level Pack hopefully.
If you recall my Basilica JKA level, which is 99.9% finished, all I want to do now is add some lion head 3DOs with transparency. Zagibu gave me a cog on my thread over here to prevent z-fighting - http://forums.massassi.net/vb/showthread.php?s=&postid=492949#post489128 but I don't know how to set it up correctly. The methods I've tried have made zilch difference.
Just for your information, my 3DO is not completely flat, but actually has a width of 0.005, I used the blocks light flag, and it looks fine up until about 1.5-2.0 JKUs away, and then it starts to blur from z-fighting.
I was just wondering how Zagibu set up this cog. I apologize for the simplicity of the matter. If I get this worked out, my level is ready for one final BETA release on the hub, and then it can be entered in the JKA Level Pack hopefully.