Hi,
I've used this attachthingtothingEx successfully before to attach a 3do with angVelocity to a ghost thing that moved on a path from one frame to another frame. What i got was a forever repeating and spinning tunnel.
But now I am finding that AttachThngtoThingEx only seems to be upadting the position and not the pitch yaw & roll of the base object. Is this so? Or is there a specific flag I need to set?
Also I was curious to find that at about 137 attached things (to one base) Jedi Knight gives up and crashes.
I've used this attachthingtothingEx successfully before to attach a 3do with angVelocity to a ghost thing that moved on a path from one frame to another frame. What i got was a forever repeating and spinning tunnel.
But now I am finding that AttachThngtoThingEx only seems to be upadting the position and not the pitch yaw & roll of the base object. Is this so? Or is there a specific flag I need to set?
Also I was curious to find that at about 137 attached things (to one base) Jedi Knight gives up and crashes.