Is there any way to return a particular mesh of a 3do THING when it is activated? Am trying to get events to occur only when the console of a ship-3do is activated. I do not want them to be separate objects.
My 1 idea right would be test the distance from the center of the object to limit the activation to a smaller area of the 3do.
My 1 idea right would be test the distance from the center of the object to limit the activation to a smaller area of the 3do.