Yes, I have a simple cog request. If it wouldn't be too hard, could someone make a cog that does the following:
1) When a surface of glass is shattered, a wav sound plays, and two things move to a new frame to simulate closing doors. They remain here until a new game is started.
2) Please give the "doors" a speed option, for me to specify. Also, this needs to be a multiplayer cog, so it needs to be synched. The wave should play so that everyone in the game can here it.
THis is all for now. THank you!
1) When a surface of glass is shattered, a wav sound plays, and two things move to a new frame to simulate closing doors. They remain here until a new game is started.
2) Please give the "doors" a speed option, for me to specify. Also, this needs to be a multiplayer cog, so it needs to be synched. The wave should play so that everyone in the game can here it.
THis is all for now. THank you!