I'm in the final stages of my egyptian level.
One of the last touches I want to add are
sequence mines that respawn after they
are tripped. In order to acheive this I want
to use a level cog that will generate a
sequence mine at a ghost postition at
startup. Then I want it to wait until the
mine is destroyed. If the mine is destroyed
then a new mine will respawn 20 seconds
later.
I will try and get something whipped up but
I am am just barely getting into cogging and
my abilities in this area are quite limited for
now. It would be great if anyone could help
me with this.
One of the last touches I want to add are
sequence mines that respawn after they
are tripped. In order to acheive this I want
to use a level cog that will generate a
sequence mine at a ghost postition at
startup. Then I want it to wait until the
mine is destroyed. If the mine is destroyed
then a new mine will respawn 20 seconds
later.
I will try and get something whipped up but
I am am just barely getting into cogging and
my abilities in this area are quite limited for
now. It would be great if anyone could help
me with this.
If curiosity killed the cat then perhaps Curious George killed the cat.
But Cat's do have nine lives so who knows?
But Cat's do have nine lives so who knows?