Is it possible to 'attach' things to a player object (like a car, for instance) and they rotate as the player object rotates? No matter if it's pitch, yall, or roll? Given that the location of their origin is the same...
Alternately, I guess another way to approach it, is it possible for multible objects's PYR to be controled by a single player?
Alternately, I guess another way to approach it, is it possible for multible objects's PYR to be controled by a single player?
"The solution is simple."