I need a cog for a multiplayer level that will control force fields on 24 surfaces. The force fields will be on all the time unless someone enters one of six sectors. When someone is in one of those six sectors the force fields will deactivate. It would also be cool if the force field surfaces could run a continuous animated texture. I know this is somewhat complicated but it would be great if anyone will be willing to help me out here. It might sound crazy right now but once you've all seen what I'm using it for I think you'll really like it.
If curiosity killed the cat then perhaps Curious George killed the cat.
But Cat's do have nine lives so who knows?
But Cat's do have nine lives so who knows?