has anyone already made any sort of a cog to allow npc type characters in a mp game? not like bots, but like civilians and such? i am attempting to make a cog for it right now, but am running into a few problems, mostly with playing and stopping keyframes.
basically when the "npc" gets killed hes supposed to play a death animation and then stop at the last frame until the next command thing.
looks something like this... PlayKey(civilian, diekey, 1, 14); i believe,
well my problem is, it will go through the animation only instead of falling down like in single player, the npc gets stuck on the last frame leaning at a 45 degree angle any ideas?
basically when the "npc" gets killed hes supposed to play a death animation and then stop at the last frame until the next command thing.
looks something like this... PlayKey(civilian, diekey, 1, 14); i believe,
well my problem is, it will go through the animation only instead of falling down like in single player, the npc gets stuck on the last frame leaning at a 45 degree angle any ideas?
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