Is it possible to detect the surface flags that the player is standing on?
This command:
doesn't seem to do the trick.
Any help MUCH appreciated...
Thanx in advance.
_Glitch(!)
This command:
Code:
if(GetSurfaceFlags(player, 0x10000))
doesn't seem to do the trick.
Any help MUCH appreciated...
Thanx in advance.
_Glitch(!)
"Logic is wreath of pretty flowers... which smell bad!" -- Mr. Spock