My current darktrooper project seems to be going quite well minus the problem where I can't seem to get a working assault cannon in my level.
Right now I need a cog that controls 2 doors. Controlled as follows:
When entering a sector the 2 doors which are currently open will close trapping you in the room. And then those doors will not open until you have defeated the darktroopers currently in the room. I'm thinking I'll need it work for up to 8 things; meaning up to 8 darktroopers currently in the room must be killed before the doors open.
So at startup the 2 doors are open and remain open until a player enters the trigger sector, when the player enters the trigger sector the doors will close and will remain closed until the darktrooper (things) are killed. Once they are killed the doors will open and remain opened throughout the remaining time spent in the level.
Help is apprecitated.
Right now I need a cog that controls 2 doors. Controlled as follows:
When entering a sector the 2 doors which are currently open will close trapping you in the room. And then those doors will not open until you have defeated the darktroopers currently in the room. I'm thinking I'll need it work for up to 8 things; meaning up to 8 darktroopers currently in the room must be killed before the doors open.
So at startup the 2 doors are open and remain open until a player enters the trigger sector, when the player enters the trigger sector the doors will close and will remain closed until the darktrooper (things) are killed. Once they are killed the doors will open and remain opened throughout the remaining time spent in the level.
Help is apprecitated.