Not that I think anyone in particular is going to read this, but I just found that if you use SetSubModeFlags(0x1); in a singleplayer game, not only does it have special text for it -- when you die, it says 'Press any key to return to the last saved position' -- but it also seems to transport you to a semi-random location on the map.
I think I need to explore this more.
[EDIT: Like multiplayer, it seems to believe that there are multiple spawn points, and randomly transports you to them. However, I seriously doubt that LEC put in extra walkplayers, so what the hell?]
[EDIT 2: It seems that LEC did in fact put extra walkplayers in their levels, as it only happens in LEC levels, and the spawn points are fairly regular...]
I think I need to explore this more.
[EDIT: Like multiplayer, it seems to believe that there are multiple spawn points, and randomly transports you to them. However, I seriously doubt that LEC put in extra walkplayers, so what the hell?]
[EDIT 2: It seems that LEC did in fact put extra walkplayers in their levels, as it only happens in LEC levels, and the spawn points are fairly regular...]
"And lo, let us open up into the holy book of Proxy2..." -genk
His pot is blacker than his kettle!
His pot is blacker than his kettle!