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ForumsCog Forum → Sprite/Cog question
Sprite/Cog question
2009-04-23, 5:16 PM #1
Can texture sprites be dynamically resized in real-time?
2009-04-23, 6:09 PM #2
Take a look at ParseArg:

Originally posted by DataMaster:
ParseArg() provides a way to reset a thing's template settings through Cog. This is very useful for template settings that don't have a cog verb designed specifically to change them. But use ParseArg() sparingly because it can crash the game if used improperly, and its effect will not be synced. Syntax:

ParseArg(thing, "setting=x");

"setting=x" Set the template setting with ParseArg() the same as you would in the actual template. Note that you can't use variables for the setting's value.
And when the moment is right, I'm gonna fly a kite.
2009-04-23, 10:48 PM #3
Zeq was working on something like that for the JKUP.

There may be a verb included already, I think Hellraiser tried it out.

Check the JKhub and unofficial patch for details.

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