So I'm working on an allies cog that has allied soldiers follow the player around
So basically what I need to know is how find a vector that's maybe 0.2 to 0.5 jku behind the player (a stoping point for the allies behind the player)
Do I need to use VectorAdd or VectorSub or something lik that?
So basically what I need to know is how find a vector that's maybe 0.2 to 0.5 jku behind the player (a stoping point for the allies behind the player)
Do I need to use VectorAdd or VectorSub or something lik that?